> (2) or it will be two (and more) separate vectors: > > vector< Vector3r > _force; > > vector< Vector3r > _momentum; > > vector< SomeComplexAction > _complexAction; > I like this one better, too. According to http://herbsutter.wordpress.com/2008/04/07/cringe-not-vectors-are-guaranteed-to-be-contiguous/, vector<> are guaranteed to be contiguous (except for bools), nice for resetting things.
Should I still provide a mechanism to request which physicalActions will be used (like NEEDS_BEX now)? In another words: is there a case that someone doesn't need Momentum or Force and needs to save a few kbs of memory? V. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

