Václav Šmilauer a écrit :
Cool for the tensor computation, I was just going to do that. Apart from
that, what is the difference between PeriController and
PeriTriaxController? (You know I hate cut&paste on code, right? ;-) )
Hehe, yes I know. I just didn't want to modify your engine before your
review.
The main differences are in the commit log.
Other differences are :
- strain is not used except for postprocessing and goals checks
- size and refSize are not used
- no stifness
- it is shorter :)
PeriController can simply replace PeriTriaxController if you agree (I'll
do it).
I still have a few TODO's, like isotropic deformation, and some code
cleaning.
Bruno
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