> Let me repeat it again, and if you already implemented that, excuse me > for being an idiot, and please send me a demo script : > > I want a constant velGrad like : > > 1 x 0 > 0 1 0 > 0 0 1 > > and I want to never reach the algorithm limit. I have working code for > this, using your algorithm. OK, this clearly will not work currently. Attached script goes to trsf something like
1 2.4 0 0 1 0 0 0 0 then fails (with constant O.cell.velGrad=Matrix3(0,10,0,0,0,0,0,0,0)). Can you attach your script? Or, could you FINALLY commit your magic code? I can always use older version, if I need it urgently. I am eager to see that. I still think you only broke contact detection somehow... > > The rendering code for Aabb is correct, I think, so you can use that + > > some extreme shear value to at least visually check.> > I never diplayed Aabb's or wanted to. You should (1) make sure Gl1_Aabb works, as you changed its meaning, and (2) how do you know the Aabb's are computed right? Cheers, v.
# coding: utf-8 # 2009 © Václav Šmilauer <[email protected]> "Test and demonstrate use of PeriTriaxController." from yade import * from yade import pack,log,qt O.periodic=True O.cell.refSize=Vector3(.1,.1,.1) O.cell.trsf=Matrix3().IDENTITY; sp=pack.SpherePack() radius=5e-3 num=sp.makeCloud(Vector3().ZERO,O.cell.refSize,radius,.6,-1,periodic=True) # min,max,radius,rRelFuzz,spheresInCell,periodic O.bodies.append([utils.sphere(s[0],s[1]) for s in sp]) O.engines=[ ForceResetter(), BoundDispatcher([Bo1_Sphere_Aabb()]), InsertionSortCollider(nBins=5,sweepLength=.05*radius), InteractionDispatchers( [Ig2_Sphere_Sphere_Dem3DofGeom()], [SimpleElasticRelationships()], [Law2_Dem3Dof_Elastic_Elastic()] ), NewtonIntegrator(damping=.6, homotheticCellResize=0), ] O.dt=0.5*utils.PWaveTimeStep() O.run(1) qt.View() O.cell.velGrad=Matrix3(0,10,0,0,0,0,0,0,0) O.saveTmp() O.run(); rrr=qt.Renderer(); rrr['intrAllWire'],rrr['Body_interacting_geom']=True,False
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