Hi,
What would you think of using glLists for display, like suggested in
this commit?
Any idea on why there this an excess of white light on precompiled
spheres would be welcome (see the image at
https://bugs.launchpad.net/yade/+bug/509084).
Bruno
[email protected] a écrit :
------------------------------------------------------------
revno: 1975
committer: Bruno Chareyre <bchare...@r1arduina>
branch nick: trunk
timestamp: Mon 2010-01-18 12:06:09 +0100
message:
1- move subdivideTriangle in the glNewList section. No reason to do that
elsewhere.
2- Suggest using glList even when stripes=false (commented code) for better
performance.
Both changes affected by this bug for now :
https://bugs.launchpad.net/yade/+bug/509084.
modified:
pkg/common/RenderingEngine/Gl1_Sphere.cpp
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Grenoble INP
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