> Quaternion from 2 vectors (Align in Wm3) also gives different results > with Eigen library.
Can you check what's wrong with Align? I used it in Dem3DofGeom classes and results are good in wm3. Its geometrical meaning is very clear, it computes quaterion rotation from one vector to another. What's the problem there? Try with normalized/non-nomrlaized vectors etc, on some examples you can compute yourself, like Align(Vector3r(1,0,0),Vector3r(0,1,0)) should be Quaternion(Vector3r(0,0,1),pi/2) (as axis,angle). And so on. Cheers, v _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

