I checked and cannot understand, why Wm3 sometimes "looses" the angle. r40 ______________________________
Anton Gladkyy 2010/2/11 Václav Šmilauer <[email protected]> > > Quaternion from 2 vectors (Align in Wm3) also gives different results > > with Eigen library. > > Can you check what's wrong with Align? I used it in Dem3DofGeom classes > and results are good in wm3. Its geometrical meaning is very clear, it > computes quaterion rotation from one vector to another. What's the > problem there? Try with normalized/non-nomrlaized vectors etc, on some > examples you can compute yourself, like > Align(Vector3r(1,0,0),Vector3r(0,1,0)) should be > Quaternion(Vector3r(0,0,1),pi/2) (as axis,angle). And so on. > > Cheers, v > > > > > _______________________________________________ > Mailing list: > https://launchpad.net/~yade-dev<https://launchpad.net/%7Eyade-dev> > Post to : [email protected] > Unsubscribe : > https://launchpad.net/~yade-dev<https://launchpad.net/%7Eyade-dev> > More help : https://help.launchpad.net/ListHelp >
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