> virtual Real penetrationDepth(){throw;};
Why do you throw on penetrationDepth for Dem3DofGeom?
Just return (refR1+refR2)-refLength-displacementN() in the base class.
There is no reason to have this function reimplemented in
Dem3DofGeom_SphereSphere etc since everything is defined in the parent
class. (Make sure you understand how virtual functions work;
displacementN() will call function of the derived class, even if called
from Dem3DofGeom::penerationDepth().) Please fix that.
Cheers, Vaclav
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