Indeed, I am abandoning the python one for the C one. But the C library people are on Easter holiday and I'm not sure whether i'll get my license key anytime soon.
Thanks, Boon ---------------------------------------- > From: [email protected] > To: [email protected] > Date: Mon, 5 Apr 2010 20:40:24 +0200 > Subject: Re: [Yade-dev] Interesting python usage > >> The simulation is extremely slow. Is it because I am using a lot of >> O.bodies.state by assessing the getScene() pointer? Or is it because python >> module is compiled everytime i call it? > getScene is rather fast, it is just function returning pointer. > Importing the module will make it slow for sure. Why don't you import it > just once? The interpreter will remember it. I am not sure how to do > that with Python C API. I'd perhaps just run > PyRun_SimpleString("solverB.functionName(...)") passing args as string. > > (I thought you were using the c module now instead of python...?) > > v > > > _______________________________________________ > Mailing list: https://launchpad.net/~yade-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~yade-dev > More help : https://help.launchpad.net/ListHelp _________________________________________________________________ Hotmail: Trusted email with powerful SPAM protection. https://signup.live.com/signup.aspx?id=60969 _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

