But now we have makeCloud, particleSD, particleSD2, regularHexa, regularOrtho...
What about putting all of this stuff into the SphereFactory or similar
class, which will be responsible only for packing algorithms?

I think I can also help with it as I am interested in it.

Anton


Hi, Anton.
SpheresFactory is the Engine for live generating of spheres during simulation. But makeCloud and so on is a utilities for generating of packing before simulation start. Also regularHexa, regularOrtho writen on python. I think it is better then c++ for that goals, because it is easier to add a new type of packaging. But PSD functionality from makeCloud should be realised in SpheresFactory engine too, I think.

ps. What is SpheresPadder?

p.p.s. And yes, some order in the functions of generation packaging is required...

--

Best regards,

Sergei Dorofeenko,
Cand. Phys.-Mat. Sci.

Institute of Problems of Chemical Physics,
Chernogolovka, Moscow region, Russia.

e-mail: [email protected]



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