But now we have makeCloud, particleSD, particleSD2, regularHexa, regularOrtho...
What about putting all of this stuff into the SphereFactory or similar
class, which will be responsible only for packing algorithms?
I think I can also help with it as I am interested in it.
Anton
Hi, Anton.
SpheresFactory is the Engine for live generating of spheres during
simulation.
But makeCloud and so on is a utilities for generating of packing before
simulation start.
Also regularHexa, regularOrtho writen on python. I think it is better
then c++ for that goals,
because it is easier to add a new type of packaging. But PSD
functionality from makeCloud should be realised in SpheresFactory engine
too, I think.
ps. What is SpheresPadder?
p.p.s. And yes, some order in the functions of generation packaging is
required...
--
Best regards,
Sergei Dorofeenko,
Cand. Phys.-Mat. Sci.
Institute of Problems of Chemical Physics,
Chernogolovka, Moscow region, Russia.
e-mail: [email protected]
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