> Eh? This exactly will not work: NewtonIntegrator.cpp:109 says
> if(!b->isDynamic()) continue;

I know, but I have this line commented here, and you will remove that in 
minutes in trunk,
right? :-)

> For removing RotationEngine -- every time I used it it was to rotate a
> particle along an axis somewhere else in the space, that will not work
> with angVel.

Why not this?

vel=(P_axis-Pos).cross(spin*axis)
rotVel=spin*axis

Bruno

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