Question #207350 on Yade changed: https://answers.launchpad.net/yade/+question/207350
Chareyre proposed the following answer: Something like yade.utils.avgNumInteractions() discard the virtual interactions by testing i->isReal(), so this is not a problem. (c_wallsphere+2*c_spheresphere)/n_sphere is the most meaningful counting in my opinion. To get this with avgNumInteractions() you can pass the "threshold" parameter to exclude boundaries from the counting (sphere-wall contacts will still count 1). -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

