New question #249117 on Yade:
https://answers.launchpad.net/yade/+question/249117

Hello everyone,

I'm using density scaling in a quasi-static simulation to speed up but I've got 
some problems:
1. I changed densityScaling to True in newton engine and also changed 
densityScaling to True in timestepper engine and specified a targetDt in 
timestepper but the problem is that I don't know what happens in the simulation 
now?! I mean I don't know the applied scaling factor is constant or changing 
during the simulation? and how large it is? 
2. What happens when I turn densityScaling to True in timestepper?
3. How does density scaling affect contact forces?
Thank you very much for your kind considerations. 

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