Question #295301 on Yade changed:
https://answers.launchpad.net/yade/+question/295301
Yor1 posted a new comment:
I change the manner that i calculate the displacement
if(asymmetry==0){
dAX*=.5;
for(size_t i=0; i<max(posIds.size(),negIds.size()); i++){
displacement+=2*dAX;
}
}
I'm inspiring from the calculation of the displacement for "asymmetry!=1" and
"assymetry!=-1".
For example, the displacement in the case of "asymmetry!=1" is calculated like
this:
if(asymmetry!=1){
for(size_t i=0; i<negIds.size(); i++){
negCoords[i]-=dAX;
axisVel(negIds[i]) = -dAX/scene->dt; // update current
position
}
}
Jabrane.
--
You received this question notification because your team yade-users is
an answer contact for Yade.
_______________________________________________
Mailing list: https://launchpad.net/~yade-users
Post to : [email protected]
Unsubscribe : https://launchpad.net/~yade-users
More help : https://help.launchpad.net/ListHelp