Question #655521 on Yade changed:
rhaven posted a new comment:
thank you for your reply.
I was able to get the bottom corner of the volume using:
x = min(O.bodies.state.pos,O.bodies.state.pos)
y = min(O.bodies.state.pos,O.bodies.state.pos)
z = min(O.bodies.state.pos,O.bodies.state.pos)
in my case I know the wallIds because I generate walls in a previous step, but
i guess ids 0,1,2,3,4,5 might not always be the walls..
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