Question #692122 on Yade changed:
https://answers.launchpad.net/yade/+question/692122

Yuxuan Wen posted a new comment:
Hello Jérôme,

1) Doing so, you're not adding anything, you're modifying something which has 
already been computed by YADE.
  
Thank you for replying, now I understand the simulation loop shown in the 
documentation and the  mechanism to calculate body movement in YADE.  It seems 
that  i) the interaction force is calculated based on the bodies' position 
(hence the interaction); ii) then other forces (gravity, BCs) are added on the 
bodies; iii) then the movement of bodies is calculated by NewtonIntegrator.

2) Not really understood, sorry :-)

What I want to figure out is answered in your replying in 1), thank you
very much!


May I ask you another question, that how do you think is appropriate to add 
cohesive force between spheres and the box plate to avoid bouncing?  Change the 
material from FrictMat to CohFrictMat?

Kind Regards,
Yuxuan

-- 
You received this question notification because your team yade-users is
an answer contact for Yade.

_______________________________________________
Mailing list: https://launchpad.net/~yade-users
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~yade-users
More help   : https://help.launchpad.net/ListHelp

Reply via email to