The problem here is that I'm not sure that Sony's modifications to the Linux kernel are all in the main tree yet. Understand, you're dealing with an architecture that doesn't have a IDE bus, for one, and that has to communicate with the hardware through the hypervisor (a virtualization) layer.
So we're all working with a hacked 2.6.16 kernel that Sony provides. My understanding is that a lot of PS3 things have been added to the 2.6.20 kernel, but I really don't know how much, or whether they are adequate to run the box. Finally, at least one of the problems in the compile below is the lack of adequate compiler flags for the PPC64/Cell architecture. Some guesses as to flags to try would be appreciated. Sincerely, David Myers. David, may I suggest, that you try to compile a newer kernel. The zd1211rw driver does run under x86, PPC32, x86-64 and ARM. So I'm pretty sure, it will run under the PS3 too. Kind regards, Uli -- View this message in context: http://www.nabble.com/Attempted-zd1211-compilation-%28vendor%29-on-PS3-tf3077445.html#a8561189 Sent from the zd1211-devs mailing list archive at Nabble.com. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Zd1211-devs mailing list - http://zd1211.ath.cx/ Unsubscribe: https://lists.sourceforge.net/lists/listinfo/zd1211-devs