On Wed, Jan 25, 2012 at 9:54 PM, Martin Lucina <[email protected]> wrote:
> On Thu, 26 Jan 2012 14:00:55 +1100
> john skaller <[email protected]> wrote:
>
>>
>> On 26/01/2012, at 12:32 PM, john skaller wrote:
>>
>> >
>> > Isn't it also a design fault? I mean, if you can connect/bind to multiple 
>> > endpoints dynamically
>> > you obviously should be able to un-connect and un-bind.
>>
>> API:
>>
>> int disconnect(void *socket, void *connection);
>> int unbind(void *socket, void *connection);
>
> Yup, this is almost the same as what I was thinking.

+1

-Pieter
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