Hi, I was wondering if anyone has implemented a WebSockets server API using the zope toolkit? I've just submitted a blueprint on Launchpad (https://blueprints.launchpad.net/zopetoolkit-project/+spec/websockets-api), but thought it might be quicker and easier to discuss how one could do this here.
In theory (and practice, e.g. http://popdevelop.com/2010/03/a-minimal-python- websocket-server/), only a very small amount of code is needed to deploy a secure WebSockets server. I'd be happy to have a go at doing this myself, but thought it would be better to implement upstream, within one of the zope packages. I've been developing with grok, so I'm not too familiar with the internals of zope publishing, though. Please could someone point me in the right direction, with regards to modules and base classes responsible for parsing requests and performing handshakes? Cheers, Alex
_______________________________________________ Zope-Dev maillist - Zope-Dev@zope.org https://mail.zope.org/mailman/listinfo/zope-dev ** No cross posts or HTML encoding! ** (Related lists - https://mail.zope.org/mailman/listinfo/zope-announce https://mail.zope.org/mailman/listinfo/zope )