Martijn Faassen wrote: >>>>> By my estimations(i hope i'm not wrong :) C version gives ~20-26% >>>>> speed >>>>> up for different methods. >>>> >>>> Running the functional tests for a Zope 3 based systems with 434 tests >>>> yielded (best of 3) a time of 1:12.51 for the trunk and 1:12.32 for the >>>> branch. That's about a 0.25 percent improvement. >>> >>> That's a bad argument. Several projects only use zope.interface and >>> its adapter registry (for example twisted). For them a 20-26% >>> improvement for the adapter lookup would be significant. Just because >>> other parts of Zope 3 are even slower and use more time than the >>> adapter lookup, it does not have to mean that this is a >>> bad/insufficient improvement. >> >> The tradeoff is complexity / loss of maintainability vs. speedup. If >> Benji's measurements hold up, we would be taking on the burden of >> maintaining a parallel C implementation (in sync with the "canonical" C >> version) within our project, for the (possible) benefit to other >> projects. > > I also hope that in this case (unlike some other cases in the Zope 3 > source code), a parallel Python version *will* be maintained and > continue to be tested. I ran into some problem with non-functioning > stuff (debugging logs) in the security implementation, most likely > because of a C implementation getting hooked in after the original code > was written (compounded by there being no tests to verify whether the > security logging facility worked).
I think we should see to it that in cases of parallel implementations, unit tests are set up to run twice, once for the Python implementation and once for the C one. That way, by the rule of checking in no code that produces unit test failures, you are forced to modify both implementations when you modify, fix a bug, etc. in either one. > The big question is of course what the impact on the performance of a > typical Zope 3 application will be. If it's minimal it's not really > worth it. > > Note that projects like PyPy are getting there slowly but steadily -- > it's possible that in a year's time we may only need to do minimal > tweaking of Python code to benefit from compilation-level benefits. In > the mean time, Pyrex is another avenue that might be worthwhile exploring. Pyrex is sexy because it only requires the basic knowledge of how C works (types and data structures) and lets you code in Python syntax. That is especially useful for projects like ours where not everyone is sufficiently familiar with C but could still spot and potentially fix a bug in Pyrex code. In conclusion, I think exploring optimizations is good, as long as we have a Python "reference" implementation that I can understand :). In the end, it comes down to what Tres said: does the speed improvement outweigh the extra complexity? Philipp _______________________________________________ Zope3-dev mailing list Zope3email@example.com Unsub: http://mail.zope.org/mailman/options/zope3-dev/archive%40mail-archive.com