Hi Mike, Comments below...
--- On Mon, 8/25/08, Mike Tintner <[EMAIL PROTECTED]> wrote: > Two questions: 1) how do you propose that your simulations > will avoid the > kind of criticisms you've been making of other systems > of being too guided > by programmers' intentions? How can you set up a > simulation without making > massive, possibly false assumptions about the nature of > evolution? Because I don't care about individual agents. Agents that fail to meet the requirements the environment demands, die. There's going to be a lot of death in my simulations. The risk I take is that nothing ever survives and I fail to demonstrate the feasibility of the approach. > 2) Have you thought about the evolution of play in animals? > > (We "play" BTW with just about every dimension of > activities - goals, rules, > tools, actions, movements.." ). Not much. Play is such an advanced concept in intelligence, and my aims are far lower than that. I don't realistically expect to survive to see the evolution of human intelligence using the evolutionary approach I'm talking about. Terren ------------------------------------------- agi Archives: https://www.listbox.com/member/archive/303/=now RSS Feed: https://www.listbox.com/member/archive/rss/303/ Modify Your Subscription: https://www.listbox.com/member/?member_id=8660244&id_secret=111637683-c8fa51 Powered by Listbox: http://www.listbox.com