Hi, Is there a way to take the frame from a view, such as the MapView, and manipulate it in 3D with OpenGL. For example, I have a MapView which shows a particular location and I want to treat this as a 2D plane in 3D so that I can rotate the plane along the y or x axis. Right now I have no idea how to approach this problem. My initial idea is to somehow render the output from MapView to a texture, and then render that texture to the screen using OpenGL.
I got the idea from looking at the app Marvin, where the MapView looks like a plane receding into the horizon. -Marc --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---