Hi,
    Is there a way to take the frame from a view, such as the MapView,
and manipulate it in 3D with OpenGL.  For example, I have a MapView
which shows a particular location and I want to treat this as a 2D
plane in 3D so that I can rotate the plane along the y or x axis.
    Right now I have no idea how to approach this problem.  My initial
idea is to somehow render the output from MapView to a texture, and
then render that texture to the screen using OpenGL.

I got the idea from looking at the app Marvin, where the MapView looks
like a plane receding into the horizon.

-Marc

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Beginners" group.
To post to this group, send email to android-beginners@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-beginners?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to