Enkin's (http://www.enkin.net/) "landscape mode" does this. I'm not sure what method is used or anything but its possible.
But check out the PolyToPoly API Graphics demo which shows how to transform a canvas to make it look 3D without opengl. I havnt really looked over MapView to see if this method is possible, but if it can be applied to MapView, i think it would do the trick. On Oct 9, 1:23 pm, sandroid <[EMAIL PROTECTED]> wrote: > Hi, > Is there a way to take the frame from a view, such as the MapView, > and manipulate it in 3D with OpenGL. For example, I have a MapView > which shows a particular location and I want to treat this as a 2D > plane in 3D so that I can rotate the plane along the y or x axis. > Right now I have no idea how to approach this problem. My initial > idea is to somehow render the output from MapView to a texture, and > then render that texture to the screen using OpenGL. > > I got the idea from looking at the app Marvin, where the MapView looks > like a plane receding into the horizon. > > -Marc --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---