Are you sure you are running the 64 bit version of Fedora?

Or maybe you have installed all the 32 bit libraries before
(dependencies of other packages?) the emulator and other binaries need
the 32 bit libraries.

I can't se how you got it to work otherwise.

/Per Jonsson



On 16 Apr, 04:17, "Raymond C. Rodgers" <raym...@badlucksoft.com>
wrote:
> I've been running the Android SDK for some time on Fedora 10 64-bit
> without any problems; I didn't even need to do anything special (beyond
> downloading the Eclipse plugin) to get it running once I used the Fedora
> package manager to download and install Eclipse and the related Java
> development extensions. I expect the same for F11 and Android SDK 1.5
> though I haven't tried either yet.
>
> Raymond
>
> pj.paito wrote:
> > Like you said yesterday I am worried about installing the 1.5 SDK on a
> > 64bit linux machine am downloading now.
>
> > On Apr 7, 4:33 pm,Perty<pertyj...@gmail.com> wrote:
>
> >> How to get Android SDK 1.1 R1 (android-sdk-linux_x86-1.1_r1) working
> >> on 64 Bit Linux, Fedora 11 Beta RawHide. (this could surely be applied
> >> to other distros as well I suppose but I have just tested the above)
>
> >> Download the "eclipse-java-ganymede-SR1-linux-gtk-x86_64.tar.gz"
> >> eclipse.org. The version from Fedora repository doesn't work due to
> >> incompatible packages / versions. Make sure you have the Open JDK
> >> available and that Eclipse is using that one instead of the gjc.
>
> >> Then install 32 bit library dependencies for Android SDK on Fedora 11
> >> Beta.
>
> >> $yum install glibc.i686
> >> $yum install ncurses-libs.i586
> >> $yum install libstdc
> >> $yum install libstdc++.i586
> >> $yum install libzip.i586
> >> $yum install libX11.i586
> >> $yum install libXrandr.i586
>
> >> I had a lot of problems with the emulator which using SDL and got the
> >> following error:
>
> >> "SDL init failure, reason is: No available video device"
>
> >> Found a good tip to see what libs is not found:
>
> >> $cd $andoird_sdk/tools/
> >> $strace ./emulator
>
> >> It seems that the SDL couln't initialize the screen if not the libX11
> >> and libXrandr wasn't aviable.
>
> >> Next step was to get the ddms working:
>
> >> The last line of $ANDROID_SDK1.1R1/tools/ddms has a -
> >> Djava.library.path entry pointing to 32 bit eclipse libraries which
> >> couldn't be used. So I renamed the library property so it wouldn't be
> >> read and instead use the 64 bit eclipse versions.
>
> >> exec "$java_cmd" -d64 -Xmx256M $os_opts $java_debug -
> >> Djava.ext.dirs="$frameworkdir" -Djava.dummy.library.path="$libdir" -
> >> Dcom.android.ddms.bindir="$progdir" -jar "$jarpath" "$@"
>
> >> Then getting the usb to work, follow the instructions 
> >> on:http://groups.google.com/group/android-developers/browse_thread/threa...
>
> >> The following did work at some point but isn't the prefered way to
> >> connect the android according to my 
> >> googling:https://bugzilla.redhat.com/show_bug.cgi?id=468532
>
> >> I have to start adb as root so if anyone have a solution for that I
> >> would be more than happy!
>
> >> RegardsPerty
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