I have been designing and testing my app for the past 4 months and I figured
I have about another two months before I am ready to publish it.
 What you experienced concerns me.
I didn't know about Flurry but after goggling it I know I want it within my
app now and I thank you for mentioning it.

I hope the Google folks work this out and I will be reading your thread to
see what comes of this.

Good luck.

-Chris

On Wed, Feb 24, 2010 at 8:55 PM, dadical <keyes...@gmail.com> wrote:

> I've been selling my app on the Android market for a bit over a month
> now.  I've had pretty decent success so far, making it into the top
> ten in my category.
>
> Recently, I noticed a major discrepancy between Flurry's reported "new
> users" and the market's stats (what little of them Google does
> provide).  Flurry said that I had about 4,500 new users, while market
> reported just over 3,000.  Holy crap.  Are 1/3 of my users really
> stealing the app?  That's the only conclusion that I can come to,
> since my experience with Flurry has been that it is pretty accurate.
> Also, I have seen many pirate sites hosting my app. I used to take the
> time to report them, but it seems to be a waste of resources.
>
> So here's the question.  Should I be celebrating the fact that my app
> has attained the level of "piracy worthy", and just try to ignore the
> fact that there are so many punk loser pricks out there that won't
> spare the pennies to buy it, or perhaps can't borrow mommy's credit
> card?  Is piracy a badge of honor that I should just learn to deal
> with since Google won't give me the market tools to fix it?
>
> I like the concept that AndAppStore is trying to provide, offering an
> API that can be embedded into one's app to check for purchase at
> application startup.  It's a bit clunky, and I'm not going to restrict
> myself to AndAppStore's limited reach, but it sure would be nice if
> Google (or someone else) could scrape together a competitive market
> offering.
>
> I'm really, really, really beginning to wish that someone would go out
> and get the $2 MM that it would take to create a competitive market
> offering.  A market that was polished, offered real sales support, and
> real developer support.
>
> If you ask me, the rampant piracy of Android apps is just another
> indication that Android Market is in desperate need of some
> competition...
>
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