On 18 Mar, 05:18, Kevin Duffey <andjar...@gmail.com> wrote: > [...]The screen touch issue > that is causing massive lag on input and slowing games down greatly, and the > buggy multi-touch capabilities...
yes, this event-driven approach is not good for games, and even for most applications with their own graphics, where smooth animation is required. I think, game low level framework should allow simple and quick testing screen touch position or control keys in a game loop. Eh.. even old j2me phones with a much slower cpus and less resources are running great games with smooth animation, that I still never seen on Android. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en