joe wrote: > I use msvc for source editing and debugging, and scons for compiling. > Build systems don't have to replace project files, I use scons mostly > because there's more control that way for what I do. >
And if the project files were updated along with the Scons build files - that is all well & good. Seriously, all I am concerned about is the capability of extending & debugging Blender in an IDE (namely MSVC & XCode being a Windows/Mac guy for graphics). CMake has that "by default", being the way it operates, were Scons to provide the project files either automatically or through the use of a command line parameter - I'd be all for it. The slower build time of Scons, while a niggle, is not the issue. It is the disconnect between using/editing Scons & using an IDE that is causing myself and the developers I've talked to (an entire two of them :P ) grief. The build of a "release" version of Blender is not a daily thing. Updating the projects to the latest versions from SVN is such a common task. -- Regards, Benjamin Tolputt Analyst Programmer _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
