Since this discussion has come up, I've been trying cmake to see what it does. I admit I used to use make for projects all the time, but as my code time has wained and I've only been working with Blender, I've been using scons exclusively and have forgotten how to do many thing using make.
Having said that, I was able to get blender to build today using cmake. It has a little bit of a leaning curve, but then again so did scons when I started working with it. One thing I haven't figured out yet is the equivalent of "scons BF_QUIET=0" for when I want to see exactly what make is telling the compiler to do. I hit the gcc/openmp/fluid bug, but wasn't able to see exactly what was crashing. Another thing; for the linux release builds, lots of libraries have to be linked statically, which you normally don't need to do for your own personal build. But reading through the cmake documentation and CMakeLists.txt, I can't see where we are supporting this. If I'm wrong, then I'd appreciate someone pointing me in the right direction. Otherwise, it's a deal-breaker for me. Ken _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
