Here in Washington (the state!) there has been an emphasis lately on laws
that are on the books.  If you are salaried then you can't have things like
comp time, 40 hour work weeks, etc.  Your only requirement is that you meet
the objectives set forth by your supervisor.  Caused a lot of joking around
here on Mondays about lunch time ... "you done with your objectives?  yep
.. ok, done for the week!".  Of course, how close they follow these in all
work places I don't know.  I'm assuming it was a push by the unions, since
part of the laws define who should be salaried and who should be hourly, and
progralopers are borderline according to that definition.

Now if I only I had documented all thos off the clock hours when I worked at
Albertsons ...

Dan

-----Original Message-----
From: Jillian Carroll [mailto:[EMAIL PROTECTED]]
Sent: Thursday, August 29, 2002 10:52 AM
To: CF-Talk
Subject: RE: Intellectual property (was RE: programmer vs. developer)


The interesting question that your comment raises in my mind:

If you are never truly 'off', you just aren't at your desk...

If 'they' ever fought you on intellectual property, couldn't you retort with
a rather hefty claim for overtime owed?

heheh :)

--
Jillian

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: Thursday, August 29, 2002 11:08 AM
To: CF-Talk
Subject: RE: Intellectual property (was RE: programmer vs. developer)


"little shops" don't really have an intellectual property agreement, but
none the less... their term of "everything you develop for us" is rather
broad in scope... some assume that it also covers off-hour times, some
assume that as a salaried employee, you're never 'off', you're just not at
your desk (e.g. You've been given permission to physically leave the
building).

~Todd


On Thu, 29 Aug 2002, Matt Liotta wrote:

> You should have signed an intellectual property agreement when you were
> hired. It details you rights in this regard. As with all legal matters,
> you are advised to seek counsel from a professional.
>
> Matt Liotta
> President & CEO
> Montara Software, Inc.
> http://www.montarasoftware.com/
> V: 415-577-8070
> F: 415-341-8906
> P: [EMAIL PROTECTED]
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
> > Sent: Thursday, August 29, 2002 9:02 AM
> > To: CF-Talk
> > Subject: Intellectual property (was RE: programmer vs. developer)
> >
> > <quote>
> > "Finally, I think this expectation that most of us have about being a
> > programmer 24/7 demonstrates the relative immaturity of our field;
> after
> > all, it really should be just like any other job, instead of being a
> hobby
> > that you happen to get paid for. Sure, it's nice to enjoy your work,
> but
> > work is just one part of the life of a well-rounded person."
> >
> > Dave Watts, CTO, Fig Leaf Software
> > </quote>
> >
> > Dave,
> >
> > Curious question for you.  To those of us that enjoy programming as a
> > hobby and actually do research on our own outside of work time.  How
> does
> > intellectual property fit into this.  The reason why I bring this up
> is
> > because well, due to the immaturity of most comapnies wanting their
> > developers to work 24/7, basically anything I concieve of is by right
> of
> > employment contract, theirs.  In their eyes, a salaried employee is
> > something akin to a ... well... a wageslave.
> >
> > Take the little company I work for.  They'd love it if I worked for
> them
> > 24/7.  The partners would get a kick out of it, especially if they
> could
> > purchase another SUV within a few months.  However, I have been
> hesitant
> > to hand over anything, but at times, I've had no choice due to the
> lack of
> > time they give me for a particular project.  My methodology for
> example.
> > The project manager basically scoped out what he felt my co-worker and
> I
> > were developing, asked me to read this over and ... published it on
> the
> > intranet.  At the same time, I'm thinking to myself, why did I just do
> > that?  What did I gain from it?  I got no recognition for it, I got
> > nothing.  So, if I were to ever break away from my current job, I'd be
> > pretty screwed if they found out that I'm still using 'my' so called
> > methodology for future clients.
> >
> > I'm very concerned about the future and maturity level of the so
> called
> > "internet/development" companies out there.  How does figleaf handle
> > creative ideas like this?
> >
> > Case in point, Branden Hall.  I'm sure he cranks out actionscripting
> code
> > all day long and posts code left and right and handles what he can to
> help
> > people out.  How does Figleaf distinguish between his intellectual
> > property and commercial value?  Does Branden run every little script
> of
> > code over to someone at figleaf and ask for permission to release it?
> If
> > Figleaf uses his code that he wrote on his time, does he get
> compensated?
> > recognized?  Does Figleaf automatically by default suck in his code
> into
> > their intellectual property library because it was used that one time?
> >
> > Just curious,
> > ~Todd
> >
> > --
> > ============================================================
> > Todd Rafferty ([EMAIL PROTECTED]) - http://www.web-rat.com/ |
> >         Team Macromedia Volunteer for ColdFusion           |
> > http://www.macromedia.com/support/forums/team_macromedia/  |
> > http://www.flashCFM.com/   - webRat (Moderator)            |
> > http://www.ultrashock.com/ - webRat (Back-end Moderator)   |
> > ============================================================
> >
> >
>


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