LOL. I don't know about evil, but certainly a PITA when it comes to
compensation... Though the 2.5 hours lunch I took today sure was fun ;-)

J.
 
John Wilker  "Codito, ergo sum"
Web Applications Consultant, and Writer
Macromedia Certified ColdFusion Developer
President/Founder, Inland Empire CFUG.
www.red-omega.com
 
I asked "Do you know DOS?"
 
The reply was: "No, but I met Tom and Drew a few minutes ago."


-----Original Message-----
From: Bryan Stevenson [mailto:[EMAIL PROTECTED]] 
Sent: Thursday, August 29, 2002 4:14 PM
To: CF-Talk
Subject: Re: Intellectual property (was RE: programmer vs. developer)


IMHO salary = Evil

Bryan Stevenson B.Comm.
VP & Director of E-Commerce Development
Electric Edge Systems Group Inc.
t. 250.920.8830
e. [EMAIL PROTECTED]

---------------------------------------------------------
Macromedia Associate Partner
www.macromedia.com
---------------------------------------------------------
Vancouver Island ColdFusion Users Group
Founder & Director
www.cfug-vancouverisland.com
----- Original Message -----
From: "Dan Haley" <[EMAIL PROTECTED]>
To: "CF-Talk" <[EMAIL PROTECTED]>
Sent: Thursday, August 29, 2002 12:38 PM
Subject: RE: Intellectual property (was RE: programmer vs. developer)


> Here in Washington (the state!) there has been an emphasis lately on 
> laws that are on the books.  If you are salaried then you can't have 
> things
like
> comp time, 40 hour work weeks, etc.  Your only requirement is that you
meet
> the objectives set forth by your supervisor.  Caused a lot of joking
around
> here on Mondays about lunch time ... "you done with your objectives?  
> yep .. ok, done for the week!".  Of course, how close they follow 
> these in all work places I don't know.  I'm assuming it was a push by 
> the unions, since part of the laws define who should be salaried and 
> who should be hourly,
and
> progralopers are borderline according to that definition.
>
> Now if I only I had documented all thos off the clock hours when I 
> worked
at
> Albertsons ...
>
> Dan
>
> -----Original Message-----
> From: Jillian Carroll [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, August 29, 2002 10:52 AM
> To: CF-Talk
> Subject: RE: Intellectual property (was RE: programmer vs. developer)
>
>
> The interesting question that your comment raises in my mind:
>
> If you are never truly 'off', you just aren't at your desk...
>
> If 'they' ever fought you on intellectual property, couldn't you 
> retort
with
> a rather hefty claim for overtime owed?
>
> heheh :)
>
> --
> Jillian
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, August 29, 2002 11:08 AM
> To: CF-Talk
> Subject: RE: Intellectual property (was RE: programmer vs. developer)
>
>
> "little shops" don't really have an intellectual property agreement, 
> but none the less... their term of "everything you develop for us" is 
> rather broad in scope... some assume that it also covers off-hour 
> times, some assume that as a salaried employee, you're never 'off', 
> you're just not at your desk (e.g. You've been given permission to 
> physically leave the building).
>
> ~Todd
>
>
> On Thu, 29 Aug 2002, Matt Liotta wrote:
>
> > You should have signed an intellectual property agreement when you 
> > were hired. It details you rights in this regard. As with all legal 
> > matters, you are advised to seek counsel from a professional.
> >
> > Matt Liotta
> > President & CEO
> > Montara Software, Inc.
> > http://www.montarasoftware.com/
> > V: 415-577-8070
> > F: 415-341-8906
> > P: [EMAIL PROTECTED]
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
> > > Sent: Thursday, August 29, 2002 9:02 AM
> > > To: CF-Talk
> > > Subject: Intellectual property (was RE: programmer vs. developer)
> > >
> > > <quote>
> > > "Finally, I think this expectation that most of us have about 
> > > being a programmer 24/7 demonstrates the relative immaturity of 
> > > our field;
> > after
> > > all, it really should be just like any other job, instead of being

> > > a
> > hobby
> > > that you happen to get paid for. Sure, it's nice to enjoy your 
> > > work,
> > but
> > > work is just one part of the life of a well-rounded person."
> > >
> > > Dave Watts, CTO, Fig Leaf Software
> > > </quote>
> > >
> > > Dave,
> > >
> > > Curious question for you.  To those of us that enjoy programming 
> > > as a hobby and actually do research on our own outside of work 
> > > time.  How
> > does
> > > intellectual property fit into this.  The reason why I bring this 
> > > up
> > is
> > > because well, due to the immaturity of most comapnies wanting 
> > > their developers to work 24/7, basically anything I concieve of is

> > > by right
> > of
> > > employment contract, theirs.  In their eyes, a salaried employee 
> > > is something akin to a ... well... a wageslave.
> > >
> > > Take the little company I work for.  They'd love it if I worked 
> > > for
> > them
> > > 24/7.  The partners would get a kick out of it, especially if they
> > could
> > > purchase another SUV within a few months.  However, I have been
> > hesitant
> > > to hand over anything, but at times, I've had no choice due to the
> > lack of
> > > time they give me for a particular project.  My methodology for
> > example.
> > > The project manager basically scoped out what he felt my co-worker

> > > and
> > I
> > > were developing, asked me to read this over and ... published it 
> > > on
> > the
> > > intranet.  At the same time, I'm thinking to myself, why did I 
> > > just do that?  What did I gain from it?  I got no recognition for 
> > > it, I got nothing.  So, if I were to ever break away from my 
> > > current job, I'd be pretty screwed if they found out that I'm 
> > > still using 'my' so called methodology for future clients.
> > >
> > > I'm very concerned about the future and maturity level of the so
> > called
> > > "internet/development" companies out there.  How does figleaf 
> > > handle creative ideas like this?
> > >
> > > Case in point, Branden Hall.  I'm sure he cranks out 
> > > actionscripting
> > code
> > > all day long and posts code left and right and handles what he can

> > > to
> > help
> > > people out.  How does Figleaf distinguish between his intellectual

> > > property and commercial value?  Does Branden run every little 
> > > script
> > of
> > > code over to someone at figleaf and ask for permission to release 
> > > it?
> > If
> > > Figleaf uses his code that he wrote on his time, does he get
> > compensated?
> > > recognized?  Does Figleaf automatically by default suck in his 
> > > code
> > into
> > > their intellectual property library because it was used that one 
> > > time?
> > >
> > > Just curious,
> > > ~Todd
> > >
> > > -- ============================================================
> > > Todd Rafferty ([EMAIL PROTECTED]) - http://www.web-rat.com/ |
> > >         Team Macromedia Volunteer for ColdFusion           |
> > > http://www.macromedia.com/support/forums/team_macromedia/  |
> > > http://www.flashCFM.com/   - webRat (Moderator)            |
> > > http://www.ultrashock.com/ - webRat (Back-end Moderator)   |
> > > ============================================================
> > >
> > >
> >
>
>
> 

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