Naah, then you'd get people using the Developer version to host Internal 
Intranet Apps.

At 10:53 AM 10/18/2002 -0700, you wrote:
>Perhaps the IP's could be limited to sanctioned non-external IP's?
>192.168.x.x - etc
>  -
>-----Original Message-----
>From: Dick Applebaum [mailto:dicklacara@;mac.com]
>Sent: Friday, October 18, 2002 9:22 AM
>To: CF-Talk
>Subject: RE: CFMX Developer Edition wish was Re: Pro v Enterprise?
>
>
>Oops, I posted this to the wrong thread.
>
>I started this thread, and maybe I should end it.
>
>I posted it here, because I thought it applied to individual CF
>developers -- whether part of a large organizations or one-person shops.
>
>I also thought , that because of the members of the CF-Talk  list, it
>would get better/faster response than the other HOF CF lists --
>everyone is on this list, many are not on CF Community, CF-Linux, etc,
>My apologies to everyone, especially Michael, if this was a disservice.
>
>The original, request was to expand, slightly, the number of external
>IPs supported by the CFMX Trial (Enterprise) system after it reverted
>to the Developer system.
>
>The number of external IPs I had in mind, was 2-4, so that with
>localhost, the Developer version would have a total of 1-5 addresses.
>
>The propose was to allow a single developer, with a single Developer
>system to do:
>
>      Multi-user Demonstrations/Presentations
>
>      Multi-user interaction testing, debugging
>
>      Limited Stress testing
>
>      Use of Advanced CFMX features - Consuming/publishing
>      web services,  Flash Remoting, etc.
>
>      Someone added multi-user walkthrough  of an application
>      to geographically distributed members of a team
>
>The intent was to help the individual developer to do his job, better,
>
>The intent was not to use this expanded capability to allow multiple
>developers
>to share a single system for development.
>
>Unfortunately, as the thread progressed, it morphed into a multi-user
>Developer system -- this would mean lost revenue to Macromedia, as it
>would displace sales of CFMX (pro or Enterprise) to Development shops,
>who stage their development on such in-house systems, before deploying
>on a production system (in-house or out-house).
>
>Again, that was not the intent.  And, if you think about the way the
>additional IPs would likely be handled in the expanded system, it
>really wouldn't work well as multiuser developer system.
>
>Consider this, assuming 4 external IPs were allowed:
>
>-- The number of external IPs is *NOT*  any 4 concurrent external
>users..  -- Rather, it is the first 4 external users who access the
>system.  -- Once 4 users have accessed the system, all others are
>locked out.
>
>-- If any or all of the first 4, turn their machines off or go home, it
>doesn't change
>     anything -- all other users are locked out
>
>-- the only way to remove the lock is to recycle the system
>
>C'Mon, how practical would it to be on a team of 5 users, sharing such
>a system for development.
>
>--  The person who is localhost is the only one who can do CFMX admin
>things -- Whenever another IP (after the first 4) wanted to access the
>system, it would need to be recycled
>      (and coordinated with all the others sharing the system)
>
>-- the localhost person would get stuck with all the SA duties, and not
>be able to control his
>     development activities.
>
>-- the localhost person could do lots of things (burn a DVD) and bring
>the others efforts to a halt
>
>-- Other than localhost users would be at the mercy (whim) of local
>host.
>
>-- noone could get anything done without localhost being there
>
>-- noone, including localhost could take their work with them (home,
>client, off site presentation).
>
>If I had deadlines/commitments  to meet, I wouldn't go within miles of
>a "Developer" system, like that.  Rather, I would put CFMX Developer on
>my laptop or desktop, along with whatever DB, files, etc. -- and, aND,
>AND ---
>
>Be in complete control of my own development environment (maybe IDE
>really means Individual Developer Environment).
>
>Could a shop of three users avoid buying a CFMX license, by sharing a
>"Developer" version?
>
>Sure they could, but if you want to beat the system there are much
>better ways .
>
>I maintain, these three would be much better off, if each had his own
>copy of CFMX developer installed on his own computer -- why share that?
>   You lose all the advantage (independence) of the CFMX Developer system.
>
>When you need to collaborate, you plug into a "real" staged development
>system -- not some emasculated system that gets recycled all the time.
>
>Well, I guess I have beaten this to death, but I would like to try and
>make one final poignant.
>
>A single-Developer system that supports a limited number of external
>IPs will allow that developer to be more efficient -- which should
>result in more, and more-rapid deployment of production CFMX systems.
>This equates to revenue for Macromedia, and a improved relationship
>with the developer community.  For the reasons discussed above, I don't
>believe that expanding the single-Developer system will have any impact
>on the purchase of CFMX for multi-user development purposes.
>
>I hope that Macromedia will consider this as a serious request, with
>potential benefits to Macromedia, CFMX developers and our clients.
>
>Dick
>
>
>
>
>
>
>
>
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