According to the report on MoGo (RR-6062), its playout part seems 
pruning not interesting moves using patterns.

-gg

Darren Cook: <[EMAIL PROTECTED]>:
>>>> With infinite resource, i agree that random playout will find the
>best move.
>>>> But it seems that nothing is guaranteed for heavy playout.
>
>>> As Don pointed out before, the reason it converges to perfect play is
>>> because of the UCT part, not because of the playout part.
>
>> If the playout part prunes some moves, nothing is guaranteed.
>
>I believe the point is that UCT never prunes moves. The playouts
>performed at UCT leaf nodes are just to give an estimate to help UCT
>decide which part of the tree to explore next. I.e. heavy vs. light
>playouts are like intelligent vs. random move ordering in alpha-beta.
>
>Darren
--
[EMAIL PROTECTED] (Kato)
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