Now I remember - the min-level and max-level settings should be set on
the anchor player
to make it play exactly the same strength, whether the machine is loaded
or not,  especially
if the anchor is run on more than one machine.

- Don


David Fotland wrote:
> Because gnugo has time control and when time is short it adjusts the level
> down between moves.  I think with th 30 minute control it is staying at
> level 10 the whole game.
>
> I just found a time control bug in Many Faces, and it's been playing at
> level 3.  It should get stronger soon :)
>
>
>   
>> -----Original Message-----
>> From: [EMAIL PROTECTED] 
>> [mailto:[EMAIL PROTECTED] On Behalf Of 
>> Christoph Birk
>> Sent: Saturday, October 27, 2007 3:51 PM
>> To: computer-go
>> Subject: Re: [computer-go] 19x19 CGOS
>>
>>
>> On Oct 27, 2007, at 3:17 PM, David Fotland wrote:
>>     
>>> NO, it's because gnugo got stronger with longer time limits.
>>>       
>> Did it? I thought the anchor (gnugo-level-10) plays just 
>> that, at level10. How would it get stronger?
>>
>>     
>>> When the time
>>> limit got longer Many Faces started taking 1 minute instead of 5
>>> minutes, so
>>> there may be a bug in Many Faces GTP interface time control.
>>>       
>> That might be the explanation.
>>
>> Christoph
>>
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>> computer-go@computer-go.org 
>> http://www.computer-go.org/mailman/listinfo/computer-go/
>>
>>     
>
>
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>   
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