In message <1233686072.20891.9.ca...@acer-debian>, Jeff Nowakowski <j...@dilacero.org> writes
On Tue, 2009-02-03 at 10:16 -0800, Ian Osgood wrote:
Frankly, I'm baffled that nobody in the online Go world cares about
network lag. Timeseal has been a mature technology on the chess
servers for over a decade.

I logged into FICS today for nostalgia and one of the first thing I see
is somebody complaining on channel 53 about somebody "lag cheating".

What sort of cheating does he complain about? Does he provide evidence that it happens? rec.games.backgammon has frequent complaints about rigged dice, but I would not take them seriously.

It's just a can of worms to require some proprietary binary that people
have to use, trust, and believe is unhackable.

Whenever I have connected to a server, for Go, chess, or any other game, I have used a proprietary binary, the client. I have never found this a problem.

And remember, pulling
your network cable from the wall is an unstoppable hack.

Yes, but it only gives you more pondering time, not more full thinking time.

Nick
--
Nick Wedd    n...@maproom.co.uk
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