Hi Denis,

thanks for your contribution.
Please, let the bot participate in the September KGS
tournament.

Ingo.

> Gesendet: Freitag, 28. August 2015 um 23:00 Uhr
> Von: "Denis Blumstein" <denis.blumst...@orange.fr>
> An: computer-go@computer-go.org
> Betreff: [Computer-go] [ANN] yet another go engine : michi-c release 1.4 on 
> GitHub
>
> Hi,
> 
> michi-c is a port in C of the michi program by Petr Baudis with the same 
> goals (see https://gitub.com/pasky/michi).
> 
> It has many of the extensions that Petr has hoped:
> - early passing,
> - graphics in gogui,
> - parameters modifications by gtp commands,
> - speed improvement by tracking liberties and blocks,
> - preliminary time management and dynamic komi
> - read simple SGF files
> - small user manual
> 
> Currently (version 1.4), it runs exactly the same algorithms as the 
> michi python version.
> 
> The michi goal for brevity has been relaxed in favor of speed and 
> functionalities.
> 
> Michi-c is relatively fast even if there is still much room for 
> improvements. It runs 3200 playouts/s from an empty 19x19 board on an 
> i7-4790K (single threaded and using large patterns). With this setting, 
> it plays about even with gnugo on 19x19 (winrate 57 % +/- 2.5% measured 
> on 400 games) at an average speed of 400 seconds per game (about 3.3 
> sec/move).
> 
> The development is done on Linux but the goal is to keep the code portable.
> Michi-c comes with everything included. The only requirements are :
> - a C compiler with the standard C library to build the gtp engine,
> - gogui (http://gogui.sourceforge.net) to use the engine confortably if 
> gogui is supported on your system.
> 
> The code for the MCTS tree search and the playout policy is about 1000 
> lines of C (20 % of the total).
> 
> Michi-c can be downloaded at https://github.com/db3108/michi-c2. It is 
> distributed under the MIT license.
> 
> Thanks to Horace Ho, Andreas Pearson, Eric Steinmetz and J.Kartz who 
> have provided feedback and/or corrections about portability issues of 
> earlier versions with IOS (iphone 6), Windows 32 bits system with 
> Microsoft Visual Studio and MAC OS X.
> 
> And of course, many thanks to Petr Baudis for having published the 
> michi.py code and setting up the goals for this project.
> 
> Denis
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