It's pretty incredible for sure.

s.
On Mar 14, 2016 2:20 PM, "Jim O'Flaherty" <jim.oflaherty...@gmail.com>
wrote:

> Whatever the case, a huge turn has been made and the next 5 years in Go
> are going to be surprising and absolutely fascinating. For a game that
> +2,500 years old, I'm beyond euphoric to be alive to get to witness this.
>
>
> On Mon, Mar 14, 2016 at 4:15 PM, Darren Cook <dar...@dcook.org> wrote:
>
>> > You can also look at the score differentials. If the game is perfect,
>> > then the game ends up on 7 points every time. If players made one
>> > small error (2 points), then the distribution would be much narrower
>> > than it is.
>>
>> I was with you up to this point, but players (computer and strong
>> humans) play to win, not to maximize the score. So a small error in the
>> opening or middle game can literally be worth anything by the time the
>> game ends.
>>
>> > I am certain that there is a vast gap between humans and perfect
>> > play. Maybe 24 points? Four stones??
>>
>> 24pts would be about two stones (if each handicap stone is twice komi,
>> e.g. see http://senseis.xmp.net/?topic=2464).
>>
>> The old saying is that a pro would need to take 3 to 4 stones against
>> god (i.e. perfect play).
>>
>> Darren
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>
>
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