Dear all,

We want to remind you of upcoming submission deadline for this year's
Computer Games Workshop at IJCAI (sorry in advance for duplicate
reception). The deadline is May 8. The workshop will be held at IJCAI in
Melbourne, Australia (August 19-25, 2017). We welcome all publications
related to Computers and Games, including General Game Playing and Video
Games (see below for a list of topics). The workshop is one-day long and
will be held onsite at IJCAI during the scheduled workshop period (exact
day is to be announced later).

Best regards,
Abdallah Saffidine



Computer Games Workshop at IJCAI 2017, Melbourne, August 19-25, 2017

DESCRIPTION
A workshop on computer games is to be held at IJCAI 2017, Melbourne,
Australia. The authors of the best accepted papers will have the option of
publishing their work in the workshop proceedings as a Springer
Communications in Computer and Information Science series (CCIS) volume.
The topics of the workshop concern all aspects of artificial intelligence
for computer games. This includes:

    Monte Carlo methods
    Heuristic search
    Board games
    Card games
    Video games
    General Game Playing
    Perfect and imperfect information games
    Puzzles and single player games
    Multi-player games
    Serious games
    Combinatorial game theory

IMPORTANT DATES
Paper Submission Deadline: May 8, 2017
Acceptance Notification: June 8, 2017
Final Papers: July 8, 2017

PAPER SUBMISSION REQUIREMENTS
All papers must be submitted as a PDF document of 10 to 15 pages in LNCS
format. Submitted papers should be sent to tristan.cazen...@dauphine.fr .
Papers will be single-blind peer reviewed.

PROGRAM CHAIRS
    Tristan Cazenave, University Paris Dauphine
    Abdallah Saffidine, University of New South Wales
    Mark Winands, Maastricht University

For more information, please visit:
http://www.lamsade.dauphine.fr/~cazenave/cgw2017/cgw2017.html
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