If you wanted to do research on a specific joseki to see if AG0 found weaknesses or explored alternatives, especially in games past day 3 (when it began besting AGM), it would be quite interesting to see, through that explicit filter, what kinds of things emerged around that specific joseki. You might even discover that the joseki has weaknesses in several early branches which haven't been found by humans in hundreds of years of using the joseki.
Another angle is pretty much every game from AG0 day 4 forward would be superior to the 100,000 games of the pro players upon which AGM was trained. IOW, that is a huge number of games that exceed the very best human-vs-human games quality and would be quite superior to seeding with those human (biased) games for any other engine playing in the area. Or, someone training a net, could walk up the 29 million games and explore how their engine differs, make adjustments and explore climbing higher. This data set enables "higher" in a totally different way than any prior data set. The number and variety of things that could be explored with the 29 million games boggles the mind. I am deeply hopeful they do some form of simple compressed dump of it somewhere. Then, it would be just a matter of getting it loaded into a DB to create all sorts of indexes, queries, novel subsets, etc. Namaste, Jim O'Flaherty Founder/CEO Precision Location Intelligence, Inc. <http://www.precisionlocationintelligence.com/> • Irving, TX, USA 469-358-0633 <4693580633> • jim.oflaherty...@gmail.com • www.linkedin.com/in/jimoflahertyjr CONFIDENTIALITY / PROPRIETARY NOTICE: The information contained in this e-mail, including any attachment(s), is confidential information for Precision Location Intelligence, Inc.. As such, it may be privileged and exempt from disclosure under applicable law. If the reader of this message is not the intended recipient, or if you received this message in error, then any direct or indirect disclosure, distribution or copying of this message is strictly prohibited. If you have received this message in error, please notify Precision Location Intelligence, Inc. by calling (214) 489-7779 <2144897779> immediately and by sending a return e-mail; delete this message; and destroy all copies, including attachments. On Mon, Oct 23, 2017 at 9:44 AM, Petri Pitkanen <petri.t.pitka...@gmail.com> wrote: > If the AG got better by playing against itself rather than training on > previous good players then I do not thing training data is that important. > Perhaps it is but google has shown that actually u dont need it. Just loads > of processing will do the trick. > > > > 2017-10-23 15:05 GMT+03:00 Jim O'Flaherty <jim.oflaherty...@gmail.com>: > >> Couldn't they be useful as part of a set of training data for newly >> trained engines and networks? >> >> On Oct 23, 2017 2:34 AM, "Petri Pitkanen" <petri.t.pitka...@gmail.com> >> wrote: >> >>> They are free to use in any attribution. Game score is a reflection of >>> historical fact and hence not copyrightable. Dunno what use them are to >>> anyone though. >>> >>> Petri >>> >>> 2017-10-23 2:29 GMT+03:00 Lucas Baker <suuj...@gmail.com>: >>> >>>> Hi Robert, >>>> >>>> The AlphaGo Zero games are free to use with proper attribution, so >>>> please use them as you like for commentaries as long as you credit >>>> DeepMind. >>>> >>>> Best, >>>> Lucas Baker >>>> >>>> On Sun, Oct 22, 2017 at 3:59 PM Robert Jasiek <jas...@snafu.de> wrote: >>>> >>>>> AlphaGo Zero games are available as zipped SGF from Deepmind at >>>>> http://www.alphago-games.com/ For earlier AlphaGo games, I have seen >>>>> statements from Deepmind encouraging free use (presuming stating >>>>> origin, >>>>> of course) so that the games may be commented etc. I cannot find a >>>>> similar statement from Deepmind for the published AlphaGo Zero games. >>>>> Are they for free use or copyrighted? I hope the former so everybody >>>>> including Deepmind can see more commentaries. >>>>> >>>>> -- >>>>> robert jasiek >>>>> _______________________________________________ >>>>> Computer-go mailing list >>>>> Computer-go@computer-go.org >>>>> http://computer-go.org/mailman/listinfo/computer-go >>>> >>>> >>>> _______________________________________________ >>>> Computer-go mailing list >>>> Computer-go@computer-go.org >>>> http://computer-go.org/mailman/listinfo/computer-go >>>> >>> >>> >>> _______________________________________________ >>> Computer-go mailing list >>> Computer-go@computer-go.org >>> http://computer-go.org/mailman/listinfo/computer-go >>> >> >> _______________________________________________ >> Computer-go mailing list >> Computer-go@computer-go.org >> http://computer-go.org/mailman/listinfo/computer-go >> > > > _______________________________________________ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go >
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