> Okay, here's a brief explanation of what it is that I'm trying to > accomplish. There are a significant number of artists out there who would > like to contribute art (graphics, music, etc) to FOSS game projects, but are > nervous about their work being exploited through loopholes in licenses like > the GPL, which may allow proprietary interests to bundle their work with > code that doesn't allow free redistribution. I would prefer to avoid > getting into a discussion about whether this is really permissible under the > GPL, and instead address the issue with a clear, simple license that leaves > no room for interpretation on this matter.
> In short: If someone creates freely redistributable media for a game, they > want to be sure that media is only used as a part of a freely > redistributable game. This would prevent someone from bundling their > artwork with, say, a game engine, and putting restrictions on the > redistribution of the game engine, while allowing free redistribution of the > art. http://blog.ganneff.de/blog/2008/03/22/write-a-new-license-every-day.html You are going the wrong way. We have too many licenses, we DO NOT NEED YET ANOTHER. -- bye, Joerg It's not that I'm afraid to die, I just don't want to be there when it happens. -- Woody Allen -- To UNSUBSCRIBE, email to debian-legal-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org