Hi Mar, are you testing on an Android or a Firefox OS device?
You can try to request fullscreen first and then lock orientation; I believe that's how I used it previously. I remember that the implementation didn't feel quiet cross-platform when testing on FxOS and Android. As Mounir said, you can also declare orientation and fullscreen in the app manifest; which might yield the intended result if you make a game. If it doesn't work, we should a bug --- Harald Kirschner | Mozillian Partner & Labs Craftsman | [email protected] (mailto:[email protected]) On Wednesday, February 20, 2013 at 8:30 AM, Mounir Lamouri wrote: > On 20/02/13 14:40, Mar wrote: > > Hi guys! > > > > I'm trying to lock the screen orientation for all my app. Then I add at > > the beginning of my code these lines: > > > > var portraitLock = screen.mozLockOrientation("portrait"); if > > (portraitLock) { > > console.log("Orientation locked to portrait"); > > } > > > > It doesn't work and I don't have any idea what I'm doing wrong then I'm > > asking you for any advice. > > > > > What do you mean by "it doesn't work"? The log isn't shown? The screen > isn't locked? The screen isn't locked the way you want? > > Also, I think it would be better for you to specify the screen > orientation you want in the manifest directly so the window manager will > take care of that. > > Cheers, > -- > Mounir > _______________________________________________ > dev-webapps mailing list > [email protected] (mailto:[email protected]) > https://lists.mozilla.org/listinfo/dev-webapps > > _______________________________________________ dev-webapps mailing list [email protected] https://lists.mozilla.org/listinfo/dev-webapps
