Hi Mar, 

are you testing on an Android or a Firefox OS device?

You can try to request fullscreen first and then lock orientation; I believe 
that's how I used it previously. I remember that the implementation didn't feel 
quiet cross-platform when testing on FxOS and Android.

As Mounir said, you can also declare orientation and fullscreen in the app 
manifest; which might yield the intended result if you make a game.

If it doesn't work, we should a bug 

---
Harald Kirschner | Mozillian Partner & Labs Craftsman | [email protected] 
(mailto:[email protected])


On Wednesday, February 20, 2013 at 8:30 AM, Mounir Lamouri wrote:

> On 20/02/13 14:40, Mar wrote:
> > Hi guys!
> > 
> > I'm trying to lock the screen orientation for all my app. Then I add at
> > the beginning of my code these lines:
> > 
> > var portraitLock = screen.mozLockOrientation("portrait"); if
> > (portraitLock) {
> > console.log("Orientation locked to portrait");
> > }
> > 
> > It doesn't work and I don't have any idea what I'm doing wrong then I'm
> > asking you for any advice.
> > 
> 
> 
> What do you mean by "it doesn't work"? The log isn't shown? The screen
> isn't locked? The screen isn't locked the way you want?
> 
> Also, I think it would be better for you to specify the screen
> orientation you want in the manifest directly so the window manager will
> take care of that.
> 
> Cheers,
> --
> Mounir
> _______________________________________________
> dev-webapps mailing list
> [email protected] (mailto:[email protected])
> https://lists.mozilla.org/listinfo/dev-webapps
> 
> 


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