I could not resist to post.
You talk about
* motivation. What do You think about new subproject Shale-RCP?
* Seam similar architecture. Which  Shale concepts did Seam implemented? 
Was Shale created to elaborate JCreator?

Sam Julian


Greg Reddin-4 wrote:
> 
> Shale is an open source project. It will never *die* unless the ASF
> dies or kills it and nobody copies the code over to some other
> repository. That's one of the main reasons we like open source. It's
> not dependent on the existence of any person, company, or
> organization.
> 
> It's funny how the discussion that occurred here and on the MyFaces
> list has created all this buzz about "Shale is dying" and all that
> crap. The biggest problem we have (and I'm part of the problem) is
> that new people are not stepping up to the plate to contribute to the
> development process and many of the existing committers are doing
> other things and not contributing as much to the project.
> 
> Of course, the project has reached a level of stability where no
> contribution is required to make the codebase inherently useful. Also
> similar architectures like Seam and Facelets are taking some
> Shale(ish) concepts and implementing them in other ways (with
> corporate support) thus making parts of Shale redundant. As Gary said
> some of the concepts of Shale are being introduced at spec level for
> the next gen of JSF and might make Shale even more redundant. So the
> motivation for people to step in and sling code is not necessarily
> huge - especially given some of the barriers to entry that are
> inherent in open source.
> 
> I know the tone of this message is a bit short, but please don't
> detect any sense of anger or frustration in my thoughts. I'm just
> trying to explain that "inactivity != death". We're not like an infant
> whose arms and legs are always in motion unless he's asleep. We're
> more like old guys who sit on the porch and don't move unless our beer
> glass is empty :-) If we all stop committing for 6 months or even a
> year it does not mean the project is not being supported. In fact I'm
> using parts of it in production every day. You can bet if I find a bug
> I'll fix it - I just haven't found any yet in the stuff I'm using. The
> fact that I haven't committed to any of the other parts just means my
> time has been spent on other things (like watching an infant
> constantly move his arms and legs for no particular reason).
> 
> I guess the bottom line is that Shale is not dead. If anybody is
> unhappy with a lack of activity then, by all means, we welcome
> activity.
> 
> Greg
> 
> 

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