I could not resist to post. You talk about * motivation. What do You think about new subproject Shale-RCP? * Seam similar architecture. Which Shale concepts did Seam implemented? Was Shale created to elaborate JCreator?
Sam Julian Greg Reddin-4 wrote: > > Shale is an open source project. It will never *die* unless the ASF > dies or kills it and nobody copies the code over to some other > repository. That's one of the main reasons we like open source. It's > not dependent on the existence of any person, company, or > organization. > > It's funny how the discussion that occurred here and on the MyFaces > list has created all this buzz about "Shale is dying" and all that > crap. The biggest problem we have (and I'm part of the problem) is > that new people are not stepping up to the plate to contribute to the > development process and many of the existing committers are doing > other things and not contributing as much to the project. > > Of course, the project has reached a level of stability where no > contribution is required to make the codebase inherently useful. Also > similar architectures like Seam and Facelets are taking some > Shale(ish) concepts and implementing them in other ways (with > corporate support) thus making parts of Shale redundant. As Gary said > some of the concepts of Shale are being introduced at spec level for > the next gen of JSF and might make Shale even more redundant. So the > motivation for people to step in and sling code is not necessarily > huge - especially given some of the barriers to entry that are > inherent in open source. > > I know the tone of this message is a bit short, but please don't > detect any sense of anger or frustration in my thoughts. I'm just > trying to explain that "inactivity != death". We're not like an infant > whose arms and legs are always in motion unless he's asleep. We're > more like old guys who sit on the porch and don't move unless our beer > glass is empty :-) If we all stop committing for 6 months or even a > year it does not mean the project is not being supported. In fact I'm > using parts of it in production every day. You can bet if I find a bug > I'll fix it - I just haven't found any yet in the stuff I'm using. The > fact that I haven't committed to any of the other parts just means my > time has been spent on other things (like watching an infant > constantly move his arms and legs for no particular reason). > > I guess the bottom line is that Shale is not dead. If anybody is > unhappy with a lack of activity then, by all means, we welcome > activity. > > Greg > > -- View this message in context: http://www.nabble.com/Shale-Status-tp15284955p15306356.html Sent from the Shale - Dev mailing list archive at Nabble.com.