https://bugs.freedesktop.org/show_bug.cgi?id=36421

--- Comment #6 from Tobias Jakobi <liquid.a...@gmx.net> 2011-05-17 09:57:27 PDT 
---
This issue was already present long before this particular commit, at least for
me. It's also not strictly related to the HL2 engine, since I get the exact
same problem with FEAR and its DX9 level renderpath.

I presume that r600g currently doesn't handle shader code that well that gets
build by wined3d for certain shader configurations.

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