On Sun, 29 Mar 2009, Dave Airlie wrote:
> My plans from now on are just to send you non-linear trees, whenever I
> merge a patch into my next tree thats when it stays in there, I'll pull
> Eric's tree directly into my tree and then I'll send the results, I
> thought we cared about a clean merge history but as I said without some
> document in the kernel tree I've up until now had no real idea what you
I want clean history, but that really means (a) clean and (b) history.
People can (and probably should) rebase their _private_ trees (their own
work). That's a _cleanup_. But never other peoples code. That's a "destroy
So the history part is fairly easy. There's only one major rule, and one
- You must never EVER destroy other peoples history. You must not rebase
commits other people did. Basically, if it doesn't have your sign-off
on it, it's off limits: you can't rebase it, because it's not yours.
Notice that this really is about other peoples _history_, not about
other peoples _code_. If they sent stuff to you as an emailed patch,
and you applied it with "git am -s", then it's their code, but it's
So you can go wild on the "git rebase" thing on it, even though you
didn't write the code, as long as the commit itself is your private
- Minor clarification to the rule: once you've published your history in
some public site, other people may be using it, and so now it's clearly
not your _private_ history any more.
So the minor clarification really is that it's not just about "your
commit", it's also about it being private to your tree, and you haven't
pushed it out and announced it yet.
That's fairly straightforward, no?
Now the "clean" part is a bit more subtle, although the first rules are
pretty obvious and easy:
- Keep your own history readable
Some people do this by just working things out in their head first, and
not making mistakes. but that's very rare, and for the rest of us, we
use "git rebase" etc while we work on our problems.
So "git rebase" is not wrong. But it's right only if it's YOUR VERY OWN
PRIVATE git tree.
- Don't expose your crap.
This means: if you're still in the "git rebase" phase, you don't push
it out. If it's not ready, you send patches around, or use private git
trees (just as a "patch series replacement") that you don't tell the
public at large about.
It may also be worth noting that excessive "git rebase" will not make
things any cleaner: if you do too many rebases, it will just mean that all
your old pre-rebase testing is now of dubious value. So by all means
rebase your own work, but use _some_ judgement in it.
NOTE! The combination of the above rules ("clean your own stuff" vs "don't
clean other peoples stuff") have a secondary indirect effect. And this is
where it starts getting subtle: since you most not rebase other peoples
work, that means that you must never pull into a branch that isn't already
in good shape. Because after you've done a merge, you can no longer rebase
Notice? Doing a "git pull" ends up being a synchronization point. But it's
all pretty easy, if you follow these two rules about pulling:
- Don't merge upstream code at random points.
You should _never_ pull my tree at random points (this was my biggest
issue with early git users - many developers would just pull my current
random tree-of-the-day into their development trees). It makes your
tree just a random mess of random development. Don't do it!
And, in fact, preferably you don't pull my tree at ALL, since nothing
in my tree should be relevant to the development work _you_ do.
Sometimes you have to (in order to solve some particularly nasty
dependency issue), but it should be a very rare and special thing, and
you should think very hard about it.
But if you want to sync up with major releases, do a
git pull linus-repo v2.6.29
or similar to synchronize with that kind of _non_random_ point. That
all makes sense. A "Merge v2.6.29 into devel branch" makes complete
sense as a merge message, no? That's not a problem.
But if I see a lot of "Merge branch 'linus'" in your logs, I'm not
going to pull from you, because your tree has obviously had random crap
in it that shouldn't be there. You also lose a lot of testability,
since now all your tests are going to be about all my random code.
- Don't merge _downstream_ code at random points either.
Here the "random points" comment is a dual thing. You should not mege
random points as far as downstream is concerned (they should tell you
what to merge, and why), but also not random points as far as your tree
Simple version: "Don't merge unrelated downstream stuff into your own
Slightly more complex version: "Always have a _reason_ for merging
downstream stuff". That reason might be: "This branch is the release
branch, and is _not_ the 'random development' branch, and I want to
merge that ready feature into my release branch because it's going to
be part of my next release".
See? All the rules really are pretty simple. There's that somewhat subtle
interaction between "keep your own history clean" and "never try to clean
up _other_ proples histories", but if you follow the rules for pulling,
you'll never have that problem.
Of course, in order for all this to work, you also have to make sure that
the people you pull _from_ also have clean histories.
And how do you make sure of that? Complain to them if they don't. Tell
them what they should do, and what they do wrong. Push my complaints down
to the people you pull from. You're very much allowed to quote me on this
and use it as an explanation of "do this, because that is what Linus
expects from the end result".
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