On Thu, Jul 22, 2010 at 10:18 AM, Hyun Park <[email protected]> wrote: > Hi, All > > (I'm not sure this kind of question is appropriate for this mailing list...) > > Firstly, i'm trying to use a openGL based drawing module on Evas > application. > For example, this module will draw some image data or texts using openGL > APIs like "glTexImage2D()". > Besides, It needs to process Key or Mouse event too. > > Anyway, I'm investigating how to use this module with Evas and decided to > gl-x11 bTackend Evas, but when I tried to build Evas like below, > I got some compile errors. > > $./configure --prefix=/opt/e17 --enable-gl-x11
Check the configure output or config.log to see if the gl support has passed the tests and will be build > $ make > evas_object_textblock.c:41: error: expected specifier-qualifier-list before > ‘Eina_Strbuf’ > evas_object_textblock.c: In function ‘_nodes_clear’: > evas_object_textblock.c:297: error: ‘Evas_Object_Textblock_Node’ has no > member named ‘text’ > evas_object_textblock.c:297: error: ‘Evas_Object_Textblock_Node’ has no > member named ‘text’ > : This doesn't look related to the fact you're trying to build Evas GL backend. Did you try a svn update? > I found some thread for this build error below link...(maybe bug?) > http://dev.unity-linux.org/issues/200 > > Anyway my question are, > > 1. How can I build Evas using "gl_x11" backend? or Do i need to re-build > another EFLs except Evas again using ' --enable-gl-x11' option? You should build Ecore with --enable-ecore-evas-opengl-x11 too. Best Regards, Etrunko. -- Eduardo de Barros Lima [email protected] ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
