> On Aug 9, 2016, at 15:03, Barnes, Peter D. <barne...@llnl.gov> wrote:
> 
> Hello Folks,
> 
> I can’t build glitz-0.5.6 successfully:
> 
>> Making all in glx
>> if /bin/sh ../../libtool --tag=CC --mode=compile gcc -DHAVE_CONFIG_H -I. -I. 
>> -I../.. -I../../src -I../../src     -g -O2 -Wall -Wpointer-arith 
>> -Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations 
>> -Wnested-externs -fno-strict-aliasing -MT glitz_glx_drawable.lo -MD -MP -MF 
>> ".deps/glitz_glx_drawable.Tpo" -c -o glitz_glx_drawable.lo 
>> glitz_glx_drawable.c; \
>> then mv -f ".deps/glitz_glx_drawable.Tpo" ".deps/glitz_glx_drawable.Plo"; 
>> else rm -f ".deps/glitz_glx_drawable.Tpo"; exit 1; fi
>> mkdir .libs
>>  gcc -DHAVE_CONFIG_H -I. -I. -I../.. -I../../src -I../../src -g -O2 -Wall 
>> -Wpointer-arith -Wstrict-prototypes -Wmissing-prototypes 
>> -Wmissing-declarations -Wnested-externs -fno-strict-aliasing -MT 
>> glitz_glx_drawable.lo -MD -MP -MF .deps/glitz_glx_drawable.Tpo -c 
>> glitz_glx_drawable.c  -fno-common -DPIC -o .libs/glitz_glx_drawable.o
>> In file included from glitz_glx_drawable.c:30:
>> ./glitz_glxint.h:34:10: fatal error: 'GL/gl.h' file not found
>> #include <GL/gl.h>
>>          ^
>> 1 error generated.
> 
> 
> I’ve run fink selfupdate, but that didn’t help.
> 
> System info:
> Package manager version: 0.39.4
> Distribution version: selfupdate-rsync Tue Aug  9 14:31:12 2016, 10.10, x86_64
> Trees: local/main stable/main stable/crypto
> Xcode.app: 7.2.1
> Xcode command-line tools: 7.2.0.0.1.1447826929
> glitz-0.5.6-34 is set to build with only one job.
> 
> TIA for your help,
> Peter
> _____________________________________________________________
> Dr. Peter D. Barnes, Jr.  NACS Division
> Lawrence Livermore National Laboratory
> Physical and Life Sciences
> 7000 East Avenue, L-50  email:  pdbar...@llnl.gov
> P. O. Box 808 Voice:  (925) 422-3384
> Livermore, California 94550
> Fax:    (925) 423-3371
> 

(please don’t crosspost, since more or less the same people actually read and 
respond to all of our lists)

What does the "checking for X…” line near the beginning of the build output say?

-- 
Alexander Hansen, Ph.D.
Fink User Liaison


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