Bingo, Tom -

On Sun, Oct 3, 2010 at 8:14 PM, Tom Gooding <t...@quickthinkmedia.co.uk> wrote:
> It looks to me like your compiler error is due to a call to _bytes.inflate() 
> where the compiler detects that inflate() is not a method of the ByteArray 
> class, I think it was added in later player versions - check your publish 
> settings?
>
> older docs (missing): 
> http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/utils/ByteArray.html
> newer docs (present): 
> http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/utils/ByteArray.html

>>>    1061: Call to a possibly undefined method inflate through
>>>    a reference with static type flash.utils:ByteArray.

I was publishing for Player 9! After I've changed
it to Player 10, the code has compiled. Thank you

If I want to publish for Player 9, then I probably have to modify
my backend to use zlib and then call _bytes.uncompress()?

Regards
Alex

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