On ven 14 septembre 2007, Robin van Steenbergen wrote:
> gh.robin schreef:
> > Hello,
> > In spite of an existing documentation Model-HowTo, wish is accurate,
> >  wouldn't it be useful,
> > to tell here, which mains 3D objects format can be read by FlightGear,
> > and how the models can be made from several 3D objects format ?
> >
> > Before the implementation of OpenSG,
> > and with the existing PLIB library
> > FlightGear was able to  read several  3D objects format, which are
> > 3DS, AC, DXF, MD2, MDL, OBJ, VRML1
> > and probably others that i have forgotten.
> >
> > MANY thanks to the FG  creators who create that flexibility.
> >
> > With OpenSG,
> > FlightGear is able to read  3DC, 3DS, AC (which was added by Mathias)
> > DXF, LWO, MD2, OBJ, OSG, VRML and probably others.
> >
> > You may build model (flying aircraft or static
> > objects) made of an assembly from several <model>object   each one can a
> > be a specific format.
>
> Would it be possible to add KML/KMZ support, for direct import from
> Google SketchUp? KML is an XML-based format already so it shouldn't pose
> loads of trouble.


That, is right , it would be nice to have it.

I am not expert, about it.
And i did not find any KML/KMZ reader within OpenSG

May be that is a question for Mathias.






-- 
Gérard


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