Folks, I am interested in simulating an electro-optics ball (like you have hanging off of a news helicopter). I'll need two displays, one to fly the aircraft and the other to operate the ball. The second display will not affect the flight of the aircraft, but I will need to be able to point the ball in different directions and do a bunch of interactive stuff with it. I understand that FlightGear supports multiple displays (as per the manual).
Where should I start? Which chunks of code are important to me? Any suggestions? I've been browsing the CVS and am in the process of setting up my computer for working with the source. It's an XP box, and I plan to use Eclipse 3.2 as my dev environment. I have another box for the second display too. Mike Y ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

