Mike Yukish wrote:
> Folks,
> 
> I am interested in simulating an electro-optics ball (like you have hanging 
> off of a news helicopter). I'll need two displays, one to fly the aircraft 
> and the other to operate the ball. The second display will not affect the 
> flight of the aircraft, but I will need to be able to point the ball in 
> different directions and do a bunch of interactive stuff with it. I 
> understand that FlightGear supports multiple displays (as per the manual).
> 
> Where should I start? Which chunks of code are important to me? Any 
> suggestions? I've been browsing the CVS and am in the process of setting up 
> my computer for working with the source. It's an XP box, and I plan to use 
> Eclipse 3.2 as my dev environment. I have another box for the second 
> display too.

If you have a look at the section on the native protocol within 
Docs/README.IO you should be able to get one machine slaved to another - 
once that's done you'll just need a suitable view defined for the 
position of your camera ball on the second machine (you can change the 
view on this machine without affecting the first in any way).

Jon


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