On 11/11/2007 09:36 PM, David Megginson wrote: > This is a good discussion that we've started.
> I think that we need to take a few steps: Agreed! I've thought for ages that a top-to-bottom reorg would be helpful. The starting point for me was the realization that there are far more aircraft functions that need to be controlled than there are keys on the keyboard, so looking for "the" correct key-to-function mapping was like the Dutch boy with his finger in the dike. In situations such as this, the time-honored solution is to come up with a _language_. A good language has *) some orthogonality, and *) some mnemonic value. There are a few aircraft functions that need to be bound to a single key for immediate access. The vast majority, however, can be bound to a multi-key sequence without causing a problem. I definitely don't need a single key for engaging the starter or setting the parking brake. An example of how such a language could be constructed can be found here: http://www.av8n.com/fly/fgfs/keys.txt If done right, such a language would be easier to learn, easier to remember, easier to use, and vastly more expressive than what we've got now. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel