Ok, thanks.

I've thinked a bit more about this whole idea and, since i was
planning to code Motorsport as a library instead of as a standalon
executable, maybe Motorsport can be used from FlightGear, instead of
being coded inside it.

It looks like FG already uses several different physics engines
depending on the planes (am i right?), so it would be a matter of
adding another one for land vehicles.

How does that sound?

On 12/1/07, Detlef Faber <[EMAIL PROTECTED]> wrote:
> Am Samstag, den 01.12.2007, 18:39 +0100 schrieb STenyaK (Bruno
> Gonzalez):
> > I'm unable to find the Jeep or any other car that were mentioned..
> > haven't searched much though.
> >
> Try this:
>
> http://sol2500.net/flightgear/jeep.zip
>
> It should work with 0.9.10, but you will not have different ground
> properties like the  FlightGear CVS version has.
>
> > Quick question: by "ground reactions" you mean collision detection and
> > response? Are there no plane-to-plane collisions currently, only basic
> > plane-to-ground? And is the ground a generic trimesh or a heightmap?
> >
> > On 12/1/07, Jon S. Berndt <[EMAIL PROTECTED]> wrote:
> > > > GWMobile wrote:
> > > >
> > > > Just to help you. X-plane simulates springs and tires and has an open
> > > > interface. People have built cars for x-plane. The roads suck though.
> > > >
> > > > I think it would be great if fgear did this too.
> > >
> > >
> > > Ground reactions have been a hot topic for a while. It sounds like Andy 
> > > has
> > > got something really nice for YASim, and I hope to get time to look at 
> > > that
> > > code at some point very soon. Obviously, people look at simulations
> > > differently, and there are a lot of sims out there that serve different
> > > purposes. To the dismay of some here, we haven't paid so much attention to
> > > ground reactions with JSBSim. First and foremost is because I don't have 
> > > the
> > > time I once did. Second, it's because my own focus is more on the GNC
> > > aspects, and overall sim architecture, as well as other things. At some
> > > point, I hope to revisit the ground reactions code.
> > >
> > > Jon
> > >
> > >
> > >
> > > -------------------------------------------------------------------------
> > > SF.Net email is sponsored by: The Future of Linux Business White Paper
> > > from Novell.  From the desktop to the data center, Linux is going
> > > mainstream.  Let it simplify your IT future.
> > > http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4
> > > _______________________________________________
> > > Flightgear-devel mailing list
> > > [email protected]
> > > https://lists.sourceforge.net/lists/listinfo/flightgear-devel
> > >
> >
> >
>
>
> -------------------------------------------------------------------------
> SF.Net email is sponsored by: The Future of Linux Business White Paper
> from Novell.  From the desktop to the data center, Linux is going
> mainstream.  Let it simplify your IT future.
> http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4
> _______________________________________________
> Flightgear-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/flightgear-devel
>


-- 
Saludos,
     Bruno González

_______________________________________________
Msn/Jabber: stenyak AT gmail.com
ICQ: 153709484
http://www.stenyak.com

-------------------------------------------------------------------------
SF.Net email is sponsored by: The Future of Linux Business White Paper
from Novell.  From the desktop to the data center, Linux is going
mainstream.  Let it simplify your IT future.
http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to